![]() That doesn’t mean things go smoothly though, as in the opening parts of the game you explore a planet the team has crash-landed on and several revelations launch our heroes from their humble beginnings into the epic universe-shattering adventure that follows. This makes a nice change of pace from the previous games in the series as it feels more like you’re part of this spacefaring organisation rather than a lone castaway trying to return home. Our first of the ensemble cast of protagonists are Edge Maverick and Raimi Sanjiori, (and by the way, they have the most normal names of all the characters) part of a spacefaring research team looking for habitable planets for the human race to colonise and rebuild civilization. ![]() The rest remain on space colonies orbiting the moon. Star Ocean 4 is a prequel to the first game in the series and opens with a background of the near destruction of the human race from nuclear warfare. It contained both English and Japanese voice-over, a choice of 2 UI styles and an extended soundtrack that was included in the Japanese version, and all on 1 disc instead of a ludicrous 3, which needed to be changed when travelling to different planets. In 2010, the proper version of Star Ocean 4 was released on the PlayStation 3. ![]() Western Xbox owners were apparently far too content playing their shooty bang, america fuck yeah games to consider trying out a JRPG and others like me, who absolutely adored Star Ocean, could only laugh at the idea of a JRPG on Xbox and knew that the home of great Japanese games would always be the PlayStation. Sure, the JRPG’s topped the Xbox charts in Japan, but the Western release of these games was met with total apathy. The big companies did betray the fans of course, but the plan didn’t work as well as they’d hoped. Microsoft hoped that companies like Square-Enix and Bandai Namco would betray the core JRPG audience, forcing them to buy Xbox 360s to play the upcoming high profile project Blue Dragon or the next instalment of franchises like Tales Of and Star Ocean. ![]() Microsoft, having received a less than warm reception from the Japanese in response to their Eastern release of the Xbox 360, threw a truckload of money at some big names in one of the most misguided deals in gaming history. Whilst Star Ocean 4 was announced in 2007, the story really begins in 2008.
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